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Case study

CTRNativePorted: rehosting Crash Team Racing Nitro-Fueled on Windows

CTRNativePorted rehosts Crash Team Racing Nitro-Fueled on Windows by loading the original PS4 x86-64 code from a user-owned dump. It replaces imported PS4 system services, supplies Direct3D 11 and Vulkan rendering paths, and provides a local service for online play; the author reports that the game is playable from start to finish.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
6
Last commit
2026-10-28
Language
C++
License (GitHub)
GPL-2.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A legally obtained PS4 dump of a supported Crash Team Racing Nitro-Fueled edition and version.
  • Scope: A Windows host; the repository identifies supported EU and US CUSA versions 01.00 and 01.21.
  • Limits: Experimental pre-release; Wumpa Challenges and Grand Prix schedules are unimplemented.
  • License: GPL-2.0 License.

Cite

BibTeX

@misc{ctrnativeported-case,
  title = {{CTRNativePorted: rehosting Crash Team Racing Nitro-Fueled on Windows}},
  howpublished = {\url{https://github.com/guzuold/CTRNativePorted}},
  url = {https://github.com/guzuold/CTRNativePorted},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ctrnativeported-case/}}
}

Plain text

CTRNativePorted: rehosting Crash Team Racing Nitro-Fueled on Windows. https://github.com/guzuold/CTRNativePorted (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ctrnativeported-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · guzuold/CTRNativePorted · Revision 4222366
  2. ctrport/README.md GitHub · guzuold/CTRNativePorted · Revision 4222366

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