Case study
Cypress: reconstructing Plants vs. Zombies dedicated servers
Cypress reconstructs dedicated-server behavior for Plants vs. Zombies: Garden Warfare 1, Garden Warfare 2 and Battle for Neighborville. A C++ DLL loaded by each game hooks Frostbite functions for connections, level loading and commands, while a desktop launcher and backend services provide server discovery and relay functions. The project targets specified game versions and requires a legally owned copy.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 108
- Last commit
- 2026-07-11
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Provide a legally owned copy of a supported game version.
- Prerequisites: Use Windows 10 or later or Ubuntu 24.04 or later, with .NET 8.0 Runtime.
- Prerequisites: Building requires Visual Studio 2022 or later with .NET and C++ desktop workloads.
- License: GPL-3.0.
Cite
BibTeX
@misc{cypress-pvz-servers-case,
title = {{Cypress: reconstructing Plants vs. Zombies dedicated servers}},
howpublished = {\url{https://github.com/PvZ-Cypress/Cypress}},
url = {https://github.com/PvZ-Cypress/Cypress},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cypress-pvz-servers-case/}}
}Plain text
Cypress: reconstructing Plants vs. Zombies dedicated servers. https://github.com/PvZ-Cypress/Cypress (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cypress-pvz-servers-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · PvZ-Cypress/Cypress · Revision 2d7eec3
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