Case study
Cinnamon: porting a GameMaker: Studio runner reconstruction to Nintendo consoles
Cinnamon ports the Butterscotch reimplementation of the GameMaker: Studio bytecode runner to Nintendo 3DS, Wii and Wii U. It supports bytecode versions 16 and 17 and includes a 3DS preprocessor that converts a user's data.win textures and audio for the console.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 427
- Last commit
- 2026-09-14
- Language
- C
- License (GitHub)
- MPL-2.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Code, documentation, download and demo observed; a full-reconstruction candidate for manual Class 0 review.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires a compatible GameMaker: Studio game data.win file.
- Prerequisites: Nintendo 3DS and Wii U builds require their respective devkitPro toolchains.
- Limits: Only bytecode versions 16 and 17 are supported; YYC and GMRT native-code games are excluded.
- License: MPL-2.0 license.
Cite
BibTeX
@misc{cinnamon-gamemaker-runner-case,
title = {{Cinnamon: porting a GameMaker: Studio runner reconstruction to Nintendo consoles}},
howpublished = {\url{https://github.com/Project-Sunshine-Native/cinnamon}},
url = {https://github.com/Project-Sunshine-Native/cinnamon},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cinnamon-gamemaker-runner-case/}}
}Plain text
Cinnamon: porting a GameMaker: Studio runner reconstruction to Nintendo consoles. https://github.com/Project-Sunshine-Native/cinnamon (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cinnamon-gamemaker-runner-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Project-Sunshine-Native/cinnamon · Revision dd8a9d1
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