Case study
CTR Reload Edition: extending a native Crash Team Racing port
CTR Reload Edition extends the ctr-native Crash Team Racing port into a Windows edition with a Vulkan renderer and tools for custom tracks and characters. It runs the original game logic while a native engine draws selected races and reads game content from the user's NTSC-U disc image.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 2
- Last commit
- 2026-10-30
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's Crash Team Racing NTSC-U disc image, SCUS-94426, in .cue/.bin format.
- Prerequisites: Requires Windows 10 version 1903 or newer, or Windows 11, with a Vulkan 1.0 driver.
- Limits: The current release is 0.7.5 Beta.
- License: GPL-3.0 licence.
Cite
BibTeX
@misc{ctr-reload-edition-case,
title = {{CTR Reload Edition: extending a native Crash Team Racing port}},
howpublished = {\url{https://github.com/LinksTech/CTR-Reload-Edition}},
url = {https://github.com/LinksTech/CTR-Reload-Edition},
urldate = {2026-11-09},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ctr-reload-edition-case/}}
}Plain text
CTR Reload Edition: extending a native Crash Team Racing port. https://github.com/LinksTech/CTR-Reload-Edition (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/ctr-reload-edition-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · LinksTech/CTR-Reload-Edition · Revision 3242326
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