# Cinnamon: porting a GameMaker: Studio runner reconstruction to Nintendo consoles

> Cinnamon ports the Butterscotch reimplementation of the GameMaker: Studio bytecode runner to Nintendo 3DS, Wii and Wii U. It supports bytecode versions 16 and 17 and includes a 3DS preprocessor that converts a user's data.win textures and audio for the console.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Project-Sunshine-Native/cinnamon>
- Primary source: <https://github.com/Project-Sunshine-Native/cinnamon/blob/dd8a9d1ae13a8b5c709e337ea3232c84bd9f4ddf/README.md>
- Catalog page: <https://awesomerea.org/resources/cinnamon-gamemaker-runner-case/>
- Record JSON: <https://awesomerea.org/resources/cinnamon-gamemaker-runner-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/cinnamon-gamemaker-runner-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a compatible GameMaker: Studio game data.win file.
- **Prerequisites:** Nintendo 3DS and Wii U builds require their respective devkitPro toolchains.
- **Limits:** Only bytecode versions 16 and 17 are supported; YYC and GMRT native-code games are excluded.
- **License:** MPL-2.0 license.

## Primary sources

1. <https://github.com/Project-Sunshine-Native/cinnamon/blob/dd8a9d1ae13a8b5c709e337ea3232c84bd9f4ddf/README.md>

## More in Games

- [Cosmo: a native port of Cosmo's Cosmic Adventure](https://awesomerea.org/resources/cosmo-native-port-case/index.md) · Case study
- [Crash Bandicoot PC: a native port from matching decompiled source](https://awesomerea.org/resources/crash-bandicoot-pc-port-case/index.md) · Case study
- [Crash Team Racing: High Octane: a Vita, PC and browser source port](https://awesomerea.org/resources/crash-team-racing-high-octane-case/index.md) · Case study
- [Crash Twinsanity for Windows: adapting a PS2 decompilation to native Windows](https://awesomerea.org/resources/crash-twinsanity-windows-case/index.md) · Case study
- [CTR Native: a Crash Team Racing PC port from decompiled source](https://awesomerea.org/resources/ctr-native-port-case/index.md) · Case study
- [CTR Reload Edition: extending a native Crash Team Racing port](https://awesomerea.org/resources/ctr-reload-edition-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
