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Case study

Chibi-Robo: PIA: matching GameCube DOL decompilation

Chibi-Robo: PIA is an unfinished C/C++ decompilation of the USA GameCube release that aims to rebuild a matching DOL. Its build uses a copy of the game extracted with Dolphin, and its objdiff configuration supports object-level comparisons during reconstruction.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
3
Last commit
2026-08-12
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: An existing GGTE01 Rev 0 USA game copy, with main.dol and REL files extracted as directed.
  • Prerequisites: Python and ninja are required; macOS also lists wine-crossover, while non-x86 Linux lists wine.
  • Limits: The decompilation is a work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{chibi-robo-pia-decomp-case,
  title = {{Chibi-Robo: PIA: matching GameCube DOL decompilation}},
  howpublished = {\url{https://github.com/eavpsp/cbr_decomp}},
  url = {https://github.com/eavpsp/cbr_decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/chibi-robo-pia-decomp-case/}}
}

Plain text

Chibi-Robo: PIA: matching GameCube DOL decompilation. https://github.com/eavpsp/cbr_decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/chibi-robo-pia-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · eavpsp/cbr_decomp · Revision b2b6bcb

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