Case study
Chibi-Robo: PIA: matching GameCube DOL decompilation
Chibi-Robo: PIA is an unfinished C/C++ decompilation of the USA GameCube release that aims to rebuild a matching DOL. Its build uses a copy of the game extracted with Dolphin, and its objdiff configuration supports object-level comparisons during reconstruction.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 3
- Last commit
- 2026-08-12
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: An existing GGTE01 Rev 0 USA game copy, with main.dol and REL files extracted as directed.
- Prerequisites: Python and ninja are required; macOS also lists wine-crossover, while non-x86 Linux lists wine.
- Limits: The decompilation is a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{chibi-robo-pia-decomp-case,
title = {{Chibi-Robo: PIA: matching GameCube DOL decompilation}},
howpublished = {\url{https://github.com/eavpsp/cbr_decomp}},
url = {https://github.com/eavpsp/cbr_decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/chibi-robo-pia-decomp-case/}}
}Plain text
Chibi-Robo: PIA: matching GameCube DOL decompilation. https://github.com/eavpsp/cbr_decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/chibi-robo-pia-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · eavpsp/cbr_decomp · Revision b2b6bcb
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