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Case study

BrightEyes: recreating Realms of Arkania games

BrightEyes reverse engineers MS-DOS-era games and aims to recreate them for modern platforms. It began with Realms of Arkania: Blade of Destiny, and the repository contains C, C++, assembly and build files.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C3 notes only
Stars
20
Last commit
2025-12-19
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code observed; no usable documentation found.
Scope
Notes
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • License: GPL-3.0 license.

Cite

BibTeX

@misc{brighteyes-case,
  title = {{BrightEyes: recreating Realms of Arkania games}},
  howpublished = {\url{https://github.com/Henne/BrightEyes}},
  url = {https://github.com/Henne/BrightEyes},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/brighteyes-case/}}
}

Plain text

BrightEyes: recreating Realms of Arkania games. https://github.com/Henne/BrightEyes (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/brighteyes-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. docs/source/index.rst GitHub · Henne/BrightEyes · Revision 541e757

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