Case study
BrightEyes: recreating Realms of Arkania games
BrightEyes reverse engineers MS-DOS-era games and aims to recreate them for modern platforms. It began with Realms of Arkania: Blade of Destiny, and the repository contains C, C++, assembly and build files.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C3 notes only
- Stars
- 20
- Last commit
- 2025-12-19
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code observed; no usable documentation found.
- Scope
- Notes
- Checked
- 2026-11-09
Requirements & limits
- License: GPL-3.0 license.
Cite
BibTeX
@misc{brighteyes-case,
title = {{BrightEyes: recreating Realms of Arkania games}},
howpublished = {\url{https://github.com/Henne/BrightEyes}},
url = {https://github.com/Henne/BrightEyes},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/brighteyes-case/}}
}Plain text
BrightEyes: recreating Realms of Arkania games. https://github.com/Henne/BrightEyes (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/brighteyes-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- docs/source/index.rst GitHub · Henne/BrightEyes · Revision 541e757
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