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Case study

Brawl Recompiled: native Windows port of Super Smash Bros. Brawl

Brawl Recompiled is a native Windows port of Super Smash Bros. Brawl made by statically recompiling the game's PowerPC code, main.dol and all 126 REL modules, to C++ with WiiCompiled. The README says boot, saves, the menus tested so far, VS battles, attract demos, the start of Classic mode, and the opening of the Subspace Emissary work, and that the project is unfinished.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
225
Last commit
2026-10-31
Language
C++

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The user supplies their own disc.
  • The README lists boot, saves, tested menus, VS battles, attract demos, the start of Classic mode, and the Subspace Emissary opening as the current working portion.
  • GitHub reports no license file.

Cite

BibTeX

@misc{brawl-recompiled,
  title = {{Brawl Recompiled: native Windows port of Super Smash Bros. Brawl}},
  howpublished = {\url{https://github.com/josiahg2502-glitch/BrawlRecompiled}},
  url = {https://github.com/josiahg2502-glitch/BrawlRecompiled},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/brawl-recompiled/}}
}

Plain text

Brawl Recompiled: native Windows port of Super Smash Bros. Brawl. https://github.com/josiahg2502-glitch/BrawlRecompiled (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/brawl-recompiled/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · josiahg2502-glitch/BrawlRecompiled · Revision a77be88

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