# Brawl Recompiled: native Windows port of Super Smash Bros. Brawl

> Brawl Recompiled is a native Windows port of Super Smash Bros. Brawl made by statically recompiling the game's PowerPC code, main.dol and all 126 REL modules, to C++ with WiiCompiled. The README says boot, saves, the menus tested so far, VS battles, attract demos, the start of Classic mode, and the opening of the Subspace Emissary work, and that the project is unfinished.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/josiahg2502-glitch/BrawlRecompiled>
- Primary source: <https://github.com/josiahg2502-glitch/BrawlRecompiled/blob/a77be8847ec9d8cf6128f086fe9c493d105ecbce/README.md>
- Catalog page: <https://awesomerea.org/resources/brawl-recompiled/>
- Record JSON: <https://awesomerea.org/resources/brawl-recompiled/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/brawl-recompiled/index.md)

## Requirements & limits

- The user supplies their own disc.
- The README lists boot, saves, tested menus, VS battles, attract demos, the start of Classic mode, and the Subspace Emissary opening as the current working portion.
- GitHub reports no license file.

## Primary sources

1. <https://github.com/josiahg2502-glitch/BrawlRecompiled/blob/a77be8847ec9d8cf6128f086fe9c493d105ecbce/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
