Case study
Black - XBE Recomp: native Windows port of Black
This is a native Windows port of the original Xbox game Black, made with Xbox XBE Recomp. An ISO or extracted files from the USA or Europe release go in assets. A source build needs default.xbe from the USA release in that folder. build.bat recompiles the game, and the executable is out/build/release/BLACK.exe. The first launch compiles the game code once. The minimum system is Windows 10 64-bit, a CPU with SSE4.2 and POPCNT, and a Direct3D 12 GPU.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 919
- Last commit
- 2026-10-29
- Language
- C++
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Visual Studio 2022 with the C++ desktop workload, Clang tools, and CMake. The USA default.xbe for a source build.
- The README names no license.
Cite
BibTeX
@misc{black-xbe-recomp,
title = {{Black - XBE Recomp: native Windows port of Black}},
howpublished = {\url{https://github.com/TGP482/BLACK-XBERecomp}},
url = {https://github.com/TGP482/BLACK-XBERecomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/black-xbe-recomp/}}
}Plain text
Black - XBE Recomp: native Windows port of Black. https://github.com/TGP482/BLACK-XBERecomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/black-xbe-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · TGP482/BLACK-XBERecomp · Revision 10b8464
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