Star on GitHubStar2.4k stars

Case study

Battlefield Heroes: master-server protocol reconstruction

BFH-Master-Protocol documents the proprietary master-server communication of Battlefield Heroes. It describes exchanges involving game clients, game servers, FESL authentication, Magma HTTPS account services and Theater session services. Some protocol details remain unresolved.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
3
Last commit
2017-11-04

GitHub data as of 2026-11-09

Copy as MarkdownView JSONCite

Requirements & limits

  • Limits: Some proprietary protocol details remain unavailable.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{bfh-master-protocol-case,
  title = {{Battlefield Heroes: master-server protocol reconstruction}},
  howpublished = {\url{https://github.com/M0THERB0ARD/BFH-Master-Protocol}},
  url = {https://github.com/M0THERB0ARD/BFH-Master-Protocol},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/bfh-master-protocol-case/}}
}

Plain text

Battlefield Heroes: master-server protocol reconstruction. https://github.com/M0THERB0ARD/BFH-Master-Protocol (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bfh-master-protocol-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. protocol.md GitHub · M0THERB0ARD/BFH-Master-Protocol · Revision ad55de6

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab