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Case study

bf-private-server: a Brave Frontier revival server

bf-private-server recreates a self-hosted server for Brave Frontier client version 2.19.6. Its C++23 service answers the game's HTTP requests, stores saves in SQLite and works with CDN workers and a patcher for the user's Android client; request tables and boot-flow notes document the protocol investigation. The server builds on an earlier emulator fork.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed

Requirements & limits

  • Prerequisites: Git and Docker or a native C++23 toolchain are required for the server.
  • Prerequisites: Game data and a copy of the Android client must be obtained separately.
  • Limits: Some client requests remain unimplemented and return a not-available response.
  • License: AGPL-3.0 license.

About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · joppe2001/bf-private-server · Revision f9d0b5a
  2. docs/ARCHITECTURE.md GitHub · joppe2001/bf-private-server · Revision f9d0b5a

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