Case study
bf-private-server: a Brave Frontier revival server
bf-private-server recreates a self-hosted server for Brave Frontier client version 2.19.6. Its C++23 service answers the game's HTTP requests, stores saves in SQLite and works with CDN workers and a patcher for the user's Android client; request tables and boot-flow notes document the protocol investigation. The server builds on an earlier emulator fork.
- Targets
- Game · Protocol
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
Requirements & limits
- Prerequisites: Git and Docker or a native C++23 toolchain are required for the server.
- Prerequisites: Game data and a copy of the Android client must be obtained separately.
- Limits: Some client requests remain unimplemented and return a not-available response.
- License: AGPL-3.0 license.
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · joppe2001/bf-private-server · Revision f9d0b5a
- docs/ARCHITECTURE.md GitHub · joppe2001/bf-private-server · Revision f9d0b5a
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