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Case study

Ballanced: reimplementing the Ballance runtime

Ballanced is a source-level reimplementation of the Ballance runtime. It rebuilds the player, engine libraries, building blocks, and plugins into a Ballance-compatible directory layout. The documented runtime is the cross-platform SDL3 build on the sdl branch.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
49
Last commit
2026-11-09
Language
CMake
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The player supplies a copy of Ballance and extracts the release into the game root. Windows runs Bin/Player.exe. Linux and macOS run Bin/Player.
  • Developers need CMake 3.25 or newer and SDL3. Windows uses Visual Studio 2022. Linux uses GCC or Clang with Ninja. macOS uses Apple Clang with Ninja.
  • The README names no license.

Cite

BibTeX

@misc{ballanced,
  title = {{Ballanced: reimplementing the Ballance runtime}},
  howpublished = {\url{https://github.com/doyaGu/Ballanced}},
  url = {https://github.com/doyaGu/Ballanced},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ballanced/}}
}

Plain text

Ballanced: reimplementing the Ballance runtime. https://github.com/doyaGu/Ballanced (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/ballanced/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · doyaGu/Ballanced · Revision d26c0c0

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