Case study
Armored Core: matching PS1 executable and overlay reconstruction
Armored Core Decompilation reconstructs C source for the USA PlayStation release of Armored Core. It splits the executable and FDAT.T code overlays, compiles recovered functions with a period PsyQ toolchain, and compares rebuilt files and functions against a user-supplied disc; the author reports partial function matching.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 10
- Last commit
- 2026-10-19
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A legal dump of the USA Armored Core disc, SCUS-94182, is required.
- Prerequisites: Python and the documented PsyQ-based build toolchain are used for splitting and rebuilding.
- Limits: The author reports 2,483 of 5,786 counted functions matched at the stated snapshot.
- License: CC0-1.0 for project code.
Cite
BibTeX
@misc{armored-core-decomp-case,
title = {{Armored Core: matching PS1 executable and overlay reconstruction}},
howpublished = {\url{https://github.com/Wyrelade/Armored-Core-Decomp}},
url = {https://github.com/Wyrelade/Armored-Core-Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/armored-core-decomp-case/}}
}Plain text
Armored Core: matching PS1 executable and overlay reconstruction. https://github.com/Wyrelade/Armored-Core-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/armored-core-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Wyrelade/Armored-Core-Decomp · Revision 64dacbe
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