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Case study

AVP2 Reconstructed: matching the LithTech engine and renderer

AVP2 Reconstructed recovers C++ for the LithTech 2.2 engine executable and DirectDraw/Direct3D renderer used by Aliens versus Predator 2 v1.0.9.6. It compares compiled functions with the originals and byte-gates mixed relinks against whole-file SHA-1 hashes. The author reports partial matching; unfinished regions still come from the original files.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
24
Last commit
2026-11-06
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Requires the original version 1.0.9.6 executable and renderer for byte comparison and mixed relinking.
  • Prerequisites: The original Visual C++ 6.0 toolchains are required for matching.
  • Limits: The source-only link is unfinished, and the reported byte-gated coverage is partial.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{avp2-reconstructed-case,
  title = {{AVP2 Reconstructed: matching the LithTech engine and renderer}},
  howpublished = {\url{https://github.com/lemiur/AVP2-Reconstructed}},
  url = {https://github.com/lemiur/AVP2-Reconstructed},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/avp2-reconstructed-case/}}
}

Plain text

AVP2 Reconstructed: matching the LithTech engine and renderer. https://github.com/lemiur/AVP2-Reconstructed (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/avp2-reconstructed-case/

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About this entry

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Primary sources

  1. README.md GitHub · lemiur/AVP2-Reconstructed · Revision f5377f0

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