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Case study

Banjo-Tooie: a partial DLL decompilation and ROM build

banjo2 reconstructs Banjo-Tooie DLL code for Nintendo 64 ROM builds. Its Makefile selects North American, Japanese, European or Australian versions and includes a matching-output option; project notes document compiling and comparing individual DLL binaries.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
13
Last commit
2022-11-22
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • A matching original Banjo-Tooie ROM and the documented MIPS toolchain are needed for build comparison.
  • No licence file in the repository.

Cite

BibTeX

@misc{wedarobi-banjo-tooie-decomp-case,
  title = {{Banjo-Tooie: a partial DLL decompilation and ROM build}},
  howpublished = {\url{https://github.com/wedarobi/banjo2}},
  url = {https://github.com/wedarobi/banjo2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/wedarobi-banjo-tooie-decomp-case/}}
}

Plain text

Banjo-Tooie: a partial DLL decompilation and ROM build. https://github.com/wedarobi/banjo2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wedarobi-banjo-tooie-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. Makefile GitHub · wedarobi/banjo2 · Revision 23406cb
  2. _info.txt GitHub · wedarobi/banjo2 · Revision 23406cb

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