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Case study

Apocalypse Recompiled: a PlayStation setup recipe for static recompilation

Apocalypse Recompiled packages a PSXRecomp setup recipe for the SLES-00460 PlayStation game. Its title configuration and function seeds support local generation and compilation from the user's disc and European BIOS; the release candidate documents pending setup and gameplay checks.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2026-09-30
Language
Python

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: User-supplied SLES-00460 game disc and SCPH-5502/5552 Europe BIOS.
  • Prerequisites: Linux and macOS setup requires CMake, Ninja, Python 3 and a C/C++ compiler.
  • Limits: Package setup and gameplay acceptance remain pending.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{apocalypse-recompiled-case,
  title = {{Apocalypse Recompiled: a PlayStation setup recipe for static recompilation}},
  howpublished = {\url{https://github.com/alexbeavs-ps1-ports/apocalypse-recomp}},
  url = {https://github.com/alexbeavs-ps1-ports/apocalypse-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/apocalypse-recompiled-case/}}
}

Plain text

Apocalypse Recompiled: a PlayStation setup recipe for static recompilation. https://github.com/alexbeavs-ps1-ports/apocalypse-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/apocalypse-recompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · alexbeavs-ps1-ports/apocalypse-recomp · Revision 1a601dc
  2. docs/FEASIBILITY.md GitHub · alexbeavs-ps1-ports/apocalypse-recomp · Revision 1a601dc

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