Case study
Animal Crossing gcNX: a native Switch port of the GameCube decompilation
Animal Crossing gcNX ports the decompiled GameCube game to Nintendo Switch by compiling its code for ARM and translating GX graphics to OpenGL ES. It reads game resources from the user's USA disc image; the repository also documents an Android port built on the same decompilation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 13
- Last commit
- 2026-11-05
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A Switch running Atmosphère and a personal Animal Crossing USA GAFE01 disc image in ISO, GCM or CISO format are required for the Switch port.
- Limits: The Switch port is described as beta.
- License: The licence file identifies CC0 for upstream decompilation code and MIT for the PC port layer; other components have their own terms.
Cite
BibTeX
@misc{animal-crossing-gcnx-case,
title = {{Animal Crossing gcNX: a native Switch port of the GameCube decompilation}},
howpublished = {\url{https://github.com/digdat0/ACGC-Switch-Port}},
url = {https://github.com/digdat0/ACGC-Switch-Port},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/animal-crossing-gcnx-case/}}
}Plain text
Animal Crossing gcNX: a native Switch port of the GameCube decompilation. https://github.com/digdat0/ACGC-Switch-Port (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/animal-crossing-gcnx-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · digdat0/ACGC-Switch-Port · Revision 45cdd19
- README.android.md GitHub · digdat0/ACGC-Switch-Port · Revision 45cdd19
- LICENSE GitHub · digdat0/ACGC-Switch-Port · Revision 45cdd19
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