Case study
Aironauts: an early PlayStation decompilation of OUTROE.EXE
Aironauts-decomp reconstructs source for the OUTROE.EXE executable of the PAL PlayStation game Aironauts. It extracts the user's disc files, splits the executable into assembly and data, and attempts to rebuild an executable that passes the project's comparison check; current C work focuses on SDK functions.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 6
- Last commit
- 2024-09-12
- Language
- C
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's Aironauts copy as one CUE file and four BIN files.
- Prerequisites: The setup calls for the cue-supporting mkpsxiso fork and the project's extraction and build tools.
- Scope: Only OUTROE.EXE is currently included; other game executables may never be covered.
- License: AGPL-3.0 license.
Cite
BibTeX
@misc{aironauts-decomp-case,
title = {{Aironauts: an early PlayStation decompilation of OUTROE.EXE}},
howpublished = {\url{https://github.com/bismurphy/Aironauts-decomp}},
url = {https://github.com/bismurphy/Aironauts-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/aironauts-decomp-case/}}
}Plain text
Aironauts: an early PlayStation decompilation of OUTROE.EXE. https://github.com/bismurphy/Aironauts-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/aironauts-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · bismurphy/Aironauts-decomp · Revision d6b810b
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