Case study
xmen2disasm: rebuilding X-Men 2 from a matching disassembly
xmen2disasm reconstructs the Sega Genesis game X-Men 2: Clone Wars as a byte-matching 68000 disassembly. Its build reads data from the user's ROM, and emulator traces support function boundaries, labels and coverage checks. The author reports a byte-identical ROM rebuild; the related C reconstruction and native PC port reside in xmen2-pc.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2026-10-30
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: A user-provided USA/Europe X-Men 2: Clone Wars ROM is required.
- Prerequisites: The documented setup uses Windows with Visual Studio 2022 and uv; Ghidra 12 and JDK 21 are needed for the decompiler view.
- Prerequisites: Building from the recovered C also needs the xmen2-pc checkout and MPW C.
- License: MIT licence for the original work in this repository.
Cite
BibTeX
@misc{xmen2disasm-case,
title = {{xmen2disasm: rebuilding X-Men 2 from a matching disassembly}},
howpublished = {\url{https://github.com/crabsmack/xmen2disasm}},
url = {https://github.com/crabsmack/xmen2disasm},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/xmen2disasm-case/}}
}Plain text
xmen2disasm: rebuilding X-Men 2 from a matching disassembly. https://github.com/crabsmack/xmen2disasm (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/xmen2disasm-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · crabsmack/xmen2disasm · Revision 2b13582
- docs/PROGRESS.md GitHub · crabsmack/xmen2disasm · Revision 2b13582
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