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Case study

xmen2disasm: rebuilding X-Men 2 from a matching disassembly

xmen2disasm reconstructs the Sega Genesis game X-Men 2: Clone Wars as a byte-matching 68000 disassembly. Its build reads data from the user's ROM, and emulator traces support function boundaries, labels and coverage checks. The author reports a byte-identical ROM rebuild; the related C reconstruction and native PC port reside in xmen2-pc.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-10-30
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user-provided USA/Europe X-Men 2: Clone Wars ROM is required.
  • Prerequisites: The documented setup uses Windows with Visual Studio 2022 and uv; Ghidra 12 and JDK 21 are needed for the decompiler view.
  • Prerequisites: Building from the recovered C also needs the xmen2-pc checkout and MPW C.
  • License: MIT licence for the original work in this repository.

Cite

BibTeX

@misc{xmen2disasm-case,
  title = {{xmen2disasm: rebuilding X-Men 2 from a matching disassembly}},
  howpublished = {\url{https://github.com/crabsmack/xmen2disasm}},
  url = {https://github.com/crabsmack/xmen2disasm},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/xmen2disasm-case/}}
}

Plain text

xmen2disasm: rebuilding X-Men 2 from a matching disassembly. https://github.com/crabsmack/xmen2disasm (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/xmen2disasm-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · crabsmack/xmen2disasm · Revision 2b13582
  2. docs/PROGRESS.md GitHub · crabsmack/xmen2disasm · Revision 2b13582

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