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Case study

XexTool-RE: reconstructing the Xbox 360 XexTool utility

XexTool-RE reimplements the closed XexTool utility from analysis of its binary and processes Xbox 360 .xex executables. Its C++ CLI and GUI inspect headers, extract basefiles and resources, convert compression or encryption, and document XEX layout and digest behavior. The author reports byte-identical output for most compared operations, with stated exceptions.

Targets
Binary
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
3
Last commit
2026-07-15
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A C++17 compiler is required; the author built and tested with MinGW-w64 g++ on Windows.
  • Prerequisites: Users supply their own .xex files; original XexTool and test files are not included.
  • Limits: Special patches are unusable, several limit variants are unmapped, and one delta-patch sample differs.
  • License: MIT license.

Cite

BibTeX

@misc{xextool-re-case,
  title = {{XexTool-RE: reconstructing the Xbox 360 XexTool utility}},
  howpublished = {\url{https://github.com/mrtitanic777/XexTool-RE}},
  url = {https://github.com/mrtitanic777/XexTool-RE},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/xextool-re-case/}}
}

Plain text

XexTool-RE: reconstructing the Xbox 360 XexTool utility. https://github.com/mrtitanic777/XexTool-RE (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/xextool-re-case/

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About this entry

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Primary sources

  1. README.md GitHub · mrtitanic777/XexTool-RE · Revision c421d37

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