# XexTool-RE: reconstructing the Xbox 360 XexTool utility

> XexTool-RE reimplements the closed XexTool utility from analysis of its binary and processes Xbox 360 .xex executables. Its C++ CLI and GUI inspect headers, extract basefiles and resources, convert compression or encryption, and document XEX layout and digest behavior. The author reports byte-identical output for most compared operations, with stated exceptions.

- Type: Case study
- Targets: Binary
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/mrtitanic777/XexTool-RE>
- Primary source: <https://github.com/mrtitanic777/XexTool-RE/blob/c421d3772ff9b6d5cd4798edbc01f7d0570f1081/README.md>
- Catalog page: <https://awesomerea.org/resources/xextool-re-case/>
- Record JSON: <https://awesomerea.org/resources/xextool-re-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/xextool-re-case/index.md)

## Requirements & limits

- **Prerequisites:** A C++17 compiler is required; the author built and tested with MinGW-w64 g++ on Windows.
- **Prerequisites:** Users supply their own .xex files; original XexTool and test files are not included.
- **Limits:** Special patches are unusable, several limit variants are unmapped, and one delta-patch sample differs.
- **License:** MIT license.

## Primary sources

1. <https://github.com/mrtitanic777/XexTool-RE/blob/c421d3772ff9b6d5cd4798edbc01f7d0570f1081/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
