Case study
Xenosaga Episode I: an early PS2 matching decompilation
Xenosaga-I-Decomp recovers C functions from the NTSC-U PS2 executable of Xenosaga Episode I and compares compiled bytes with the original ELF. Its tools split the executable, extract symbols and track decompilation progress. The author reports a byte-matching full executable build with a small fraction of functions rewritten in C; Japanese releases are planned.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 6
- Last commit
- 2026-02-19
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained NTSC-U game copy and its SLUS_204.69 ELF are required.
- Prerequisites: The documented setup uses WSL2, Ubuntu 24 or native Linux and installs PS2DEV and EE-GCC tooling.
- Limits: The C decompilation is at an early stage; Japanese versions are planned.
- License: No licence file in the repository.
Cite
BibTeX
@misc{xenosaga-i-decomp-case,
title = {{Xenosaga Episode I: an early PS2 matching decompilation}},
howpublished = {\url{https://github.com/ValakTurtle/Xenosaga-I-Decomp}},
url = {https://github.com/ValakTurtle/Xenosaga-I-Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/xenosaga-i-decomp-case/}}
}Plain text
Xenosaga Episode I: an early PS2 matching decompilation. https://github.com/ValakTurtle/Xenosaga-I-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/xenosaga-i-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ValakTurtle/Xenosaga-I-Decomp · Revision ab6aaa2
- CONTRIBUTING.md GitHub · ValakTurtle/Xenosaga-I-Decomp · Revision ab6aaa2
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