Case study
WET: a ReXGlue Xbox 360 PC port
WET is a PC port of the Xbox 360 game built with ReXGlue from the user's disc image. Its setup script applies input patches and generates game code, while the project supplies host code, ultrawide display changes and Windows and Linux build paths.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 116
- Last commit
- 2026-10-11
- Language
- C#
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The user's WET Xbox 360 ISO.
- Prerequisites: Windows 10 or 11 x64, or Linux x64 with Vulkan; builds require Clang, CMake, Ninja and Git.
- Scope: The Windows launcher uses WPF; Linux users extract the ISO into game/ and build with the Linux preset.
- License: MIT license for port code.
Cite
BibTeX
@misc{wet-recomp-case,
title = {{WET: a ReXGlue Xbox 360 PC port}},
howpublished = {\url{https://github.com/Supermedo/wet-recomp}},
url = {https://github.com/Supermedo/wet-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/wet-recomp-case/}}
}Plain text
WET: a ReXGlue Xbox 360 PC port. https://github.com/Supermedo/wet-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wet-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Supermedo/wet-recomp · Revision c9d36b2
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