Case study
Vandal Hearts: decompiling the PlayStation game
This is an in-progress decompilation of Vandal Hearts for the PlayStation, US release. The executable is SLUS_004.47, checksum 596bb082a2de5f1fe977dd3d7e160b03. The README also lists ASPSX.EXE v2.21 from PSY-Q v3.3, checksum e3ae8aea2623b916f89384bf70f55487, and LIB34.ZIP, checksum d25fd757e944a05369e8fb003a007dd2.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 31
- Last commit
- 2024-09-17
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- The page points at splat, asm-differ, and the Ghidra PS1 loader as tools used to start the project.
- The README does not name a license.
Cite
BibTeX
@misc{vandal-hearts-decomp,
title = {{Vandal Hearts: decompiling the PlayStation game}},
howpublished = {\url{https://github.com/shao113/vh}},
url = {https://github.com/shao113/vh},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/vandal-hearts-decomp/}}
}Plain text
Vandal Hearts: decompiling the PlayStation game. https://github.com/shao113/vh (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/vandal-hearts-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · shao113/vh · Revision a9e53de
More in Games
- vc64-decomp: disassembling the SM64 Wii Virtual Console build · Case study
- Venture: a reverse-engineered Atari 2600 source listing · Case study
- VeryFat Dungeon: a Wii Fit Plus decompilation · Case study
- VETTE! 2026: a disassembly-based game reconstruction · Case study
- vf2-decomp: differentially validated Virtua Fighter 2 recovery · Case study
- Virtua Tennis: a disc-local Dreamcast decompilation · Case study