Case study
Unreal Championship 2: an Xbox static recompilation for Windows
Unreal Championship 2 is statically recompiled from an ISO image of the user's original Xbox game into a native Windows program with xboxrecomp. The project translates game code to C and adds game-specific runtime code, D3D11 graphics support and toolkit patches.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 19
- Last commit
- 2026-11-07
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Windows 10 or 11 and the user's own game ISO are required.
- Prerequisites: Manual builds require Git, Python 3.12 and Visual Studio 2022 or its Build Tools with C++ and CMake tools.
- License: The repository code is MIT licensed; the README identifies separate CC0-1.0 and LGPL-2.1-or-later portions.
Cite
BibTeX
@misc{unreal-championship-2-recomp-case,
title = {{Unreal Championship 2: an Xbox static recompilation for Windows}},
howpublished = {\url{https://github.com/ClydeyEXE/uc2-recomp}},
url = {https://github.com/ClydeyEXE/uc2-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/unreal-championship-2-recomp-case/}}
}Plain text
Unreal Championship 2: an Xbox static recompilation for Windows. https://github.com/ClydeyEXE/uc2-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/unreal-championship-2-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ClydeyEXE/uc2-recomp · Revision 8453fdd
- docs/BUILDING.md GitHub · ClydeyEXE/uc2-recomp · Revision 8453fdd
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