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Case study

u6-decompiled: decompiling Ultima VI: The False Prophet

This repository decompiles the PC and MS-DOS version of Ultima VI: The False Prophet, version 4.5. It builds GAME.EXE and compares the result with the original. The C portions were built with Borland Turbo C 2.0.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
59
Last commit
2022-04-07
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Assembly files need TASM 2.0 and MASM 3.0. Run SRC/OSILIB/doit.bat, then follow SRC/doit.bat, which uses MAKEFILE.
  • The README names no license.

Cite

BibTeX

@misc{u6-decompiled-case,
  title = {{u6-decompiled: decompiling Ultima VI: The False Prophet}},
  howpublished = {\url{https://github.com/ergonomy-joe/u6-decompiled}},
  url = {https://github.com/ergonomy-joe/u6-decompiled},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/u6-decompiled-case/}}
}

Plain text

u6-decompiled: decompiling Ultima VI: The False Prophet. https://github.com/ergonomy-joe/u6-decompiled (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/u6-decompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ergonomy-joe/u6-decompiled · Revision 1ff7a6d

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