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Case study

Turok: Rage Wars: matching N64 decompilation and Windows port

Turok: Rage Wars aims to reconstruct matching C source for four N64 releases and provides a native Windows port based on the USA v1.1 ROM. The port implements graphics, audio, input and virtual Controller Paks on Windows. The author reports that it runs menus and one-to-four-player matches; the port currently supports USA v1.1.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
10
Last commit
2026-10-21
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires a user-owned Turok: Rage Wars USA v1.1 ROM for the Windows port.
  • Prerequisites: Windows builds require Python 3.9 or newer and Visual Studio 2022 or 2026 C++ tools.
  • Limits: The Windows port currently supports only USA v1.1.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{turok-rage-wars-decomp-case,
  title = {{Turok: Rage Wars: matching N64 decompilation and Windows port}},
  howpublished = {\url{https://github.com/JohnSams165/Turok-Rage-Wars-Decomp}},
  url = {https://github.com/JohnSams165/Turok-Rage-Wars-Decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/turok-rage-wars-decomp-case/}}
}

Plain text

Turok: Rage Wars: matching N64 decompilation and Windows port. https://github.com/JohnSams165/Turok-Rage-Wars-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/turok-rage-wars-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · JohnSams165/Turok-Rage-Wars-Decomp · Revision 4a29f8f
  2. docs/PORT_STATUS.md GitHub · JohnSams165/Turok-Rage-Wars-Decomp · Revision 4a29f8f

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