# Turok: Rage Wars: matching N64 decompilation and Windows port

> Turok: Rage Wars aims to reconstruct matching C source for four N64 releases and provides a native Windows port based on the USA v1.1 ROM. The port implements graphics, audio, input and virtual Controller Paks on Windows. The author reports that it runs menus and one-to-four-player matches; the port currently supports USA v1.1.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/JohnSams165/Turok-Rage-Wars-Decomp>
- Primary source: <https://github.com/JohnSams165/Turok-Rage-Wars-Decomp/blob/4a29f8f62b2424ab6a7c5fd4652952eb407d63a5/README.md>
- Catalog page: <https://awesomerea.org/resources/turok-rage-wars-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/turok-rage-wars-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/turok-rage-wars-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a user-owned Turok: Rage Wars USA v1.1 ROM for the Windows port.
- **Prerequisites:** Windows builds require Python 3.9 or newer and Visual Studio 2022 or 2026 C++ tools.
- **Limits:** The Windows port currently supports only USA v1.1.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/JohnSams165/Turok-Rage-Wars-Decomp/blob/4a29f8f62b2424ab6a7c5fd4652952eb407d63a5/README.md>
2. <https://github.com/JohnSams165/Turok-Rage-Wars-Decomp/blob/4a29f8f62b2424ab6a7c5fd4652952eb407d63a5/docs/PORT_STATUS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
