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Case study

Touhou 11: a C++ and WebAssembly reconstruction of Subterranean Animism

th11 reconstructs the Japanese 1.00a release of Touhou 11: Subterranean Animism in named C++ and runs it in browsers through WebAssembly, SDL3, and WebGL2. Its documentation reports comparing gameplay state and original replays across fixed samples; players assemble a runnable package locally from game files they may use.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
5
Last commit
2026-10-06
Language
JavaScript
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A runnable package must be assembled locally from game files the user may use.
  • Limits: The author reports browser and replay checks on fixed samples; mobile device experience requires separate testing.
  • License: Licensing is component-specific; LICENSE-launcher.txt contains GPL-3.0 terms for the launcher.

Cite

BibTeX

@misc{touhou-11-web-reimplementation-case,
  title = {{Touhou 11: a C++ and WebAssembly reconstruction of Subterranean Animism}},
  howpublished = {\url{https://github.com/Ritosa2333/th11}},
  url = {https://github.com/Ritosa2333/th11},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/touhou-11-web-reimplementation-case/}}
}

Plain text

Touhou 11: a C++ and WebAssembly reconstruction of Subterranean Animism. https://github.com/Ritosa2333/th11 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/touhou-11-web-reimplementation-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. th11_web/README.md GitHub · Ritosa2333/th11 · Revision 8255f48
  2. README.md GitHub · Ritosa2333/th11 · Revision 8255f48

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