Case study
TotK Recomp: statically recompiling Tears of the Kingdom
TotK Recomp statically recompiles The Legend of Zelda: Tears of the Kingdom into a native x86-64 program for Windows and Linux, with a Vulkan renderer. It accepts the base game plus update 1.1.0, 1.2.1, or 1.4.3 as NSP, XCI, NSZ, or XCZ. Windows setup needs Windows 10 or later, SSE4.2, and Vulkan 1.3. Linux needs Linux 6.7 or later and glibc 2.34 or later. The toolchain steps are in docs/building.md.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 6.2k
- Last commit
- 2026-11-07
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Your own base game and one of updates 1.1.0, 1.2.1, or 1.4.3. About 36 GiB free during setup.
- License: MIT for the project's own code. Third-party code keeps the licenses in THIRD_PARTY_NOTICES.md.
Cite
BibTeX
@misc{totk-pc-recomp,
title = {{TotK Recomp: statically recompiling Tears of the Kingdom}},
howpublished = {\url{https://github.com/valentderah/totk-pc-recomp}},
url = {https://github.com/valentderah/totk-pc-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/totk-pc-recomp/}}
}Plain text
TotK Recomp: statically recompiling Tears of the Kingdom. https://github.com/valentderah/totk-pc-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/totk-pc-recomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · valentderah/totk-pc-recomp · Revision eda417f
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