Case study
Tomodachi Native: running Tomodachi Life on Apple Silicon
Tomodachi Native adapts nxnative to run the Switch game Tomodachi Life: Living the Dream on Apple Silicon Macs and iPads. It rewrites selected ARM64 instructions, supplies Switch system services and translates NVN graphics to Metal 4 using a game-specific profile. The author reports that early island and Mii creation scenes work on Mac.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 13
- Last commit
- 2026-10-18
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An Apple Silicon Mac with macOS 26+, Xcode, .NET SDK 10, spirv-cross and Python 3 with lz4, capstone and fonttools.
- Prerequisites: The user's own game NSP files and prod.keys.
- Limits: The author reports that iPad playthrough is incomplete and the iPhone build has not been tried on a device.
- License: MIT license.
Cite
BibTeX
@misc{tomodachi-native-case,
title = {{Tomodachi Native: running Tomodachi Life on Apple Silicon}},
howpublished = {\url{https://github.com/kuosuko/tomodachi-native}},
url = {https://github.com/kuosuko/tomodachi-native},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/tomodachi-native-case/}}
}Plain text
Tomodachi Native: running Tomodachi Life on Apple Silicon. https://github.com/kuosuko/tomodachi-native (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/tomodachi-native-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · kuosuko/tomodachi-native · Revision 5587d1b
- dm/games/README.md GitHub · kuosuko/tomodachi-native · Revision 5587d1b
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