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Case study

TMNF Android native port: reconstructing TrackMania Nations Forever for Android

TMNF reconstructs parts of TrackMania Nations Forever 2.11.11 as a native Android 15 game using behavior and data recovered from the Windows executable. Its C++ core reads GBX and NadeoPak files, rebuilds campaign tracks and collision scenes, and drives vehicle simulation and a recovered camera from user-supplied game data.

Targets
Binary · Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
5
Last commit
2026-07-19
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Supply a copy of TrackMania Nations Forever 2.11.11 and select its game folder on Android.
  • Building requires Android SDK API 35, NDK r29, CMake 3.22.1 and JDK 21.
  • The native port is a playable slice; exact contact dynamics, full vehicle audio, replays and broader UI remain unfinished.

Cite

BibTeX

@misc{tmnationsdecomp-case,
  title = {{TMNF Android native port: reconstructing TrackMania Nations Forever for Android}},
  howpublished = {\url{https://github.com/rockenrooster/TMNationsDecomp}},
  url = {https://github.com/rockenrooster/TMNationsDecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/tmnationsdecomp-case/}}
}

Plain text

TMNF Android native port: reconstructing TrackMania Nations Forever for Android. https://github.com/rockenrooster/TMNationsDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/tmnationsdecomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · rockenrooster/TMNationsDecomp · Revision 1509b90
  2. docs/reverse-engineering.md GitHub · rockenrooster/TMNationsDecomp · Revision 1509b90

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