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Case study

swos-port: a DOS Sensible World of Soccer port with recorded behaviour checks

swos-port adapts the DOS Sensible World of Soccer 96/97 to C++ and SDL. It combines generated translations of original assembly routines with rewritten systems and compares port state frame by frame against recordings from the DOS game.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
39
Last commit
2026-11-06
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Demo available · no screenshot

Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained SWOS copy for normal development builds.
  • Prerequisites: Visual Studio 2022 and Python 3.8 or newer for the documented Windows build.
  • Limits: The port remains under development, with some routines still mechanically generated.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{swos-port-case,
  title = {{swos-port: a DOS Sensible World of Soccer port with recorded behaviour checks}},
  howpublished = {\url{https://github.com/zlatkok/swos-port}},
  url = {https://github.com/zlatkok/swos-port},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/swos-port-case/}}
}

Plain text

swos-port: a DOS Sensible World of Soccer port with recorded behaviour checks. https://github.com/zlatkok/swos-port (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/swos-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · zlatkok/swos-port · Revision 5acc902
  2. tools/swospp/README.md GitHub · zlatkok/swos-port · Revision 5acc902

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