# swos-port: a DOS Sensible World of Soccer port with recorded behaviour checks

> swos-port adapts the DOS Sensible World of Soccer 96/97 to C++ and SDL. It combines generated translations of original assembly routines with rewritten systems and compares port state frame by frame against recordings from the DOS game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/zlatkok/swos-port>
- Primary source: <https://github.com/zlatkok/swos-port/blob/5acc902cfcb791903ad5077f495986e6e7a32cb6/README.md>
- Catalog page: <https://awesomerea.org/resources/swos-port-case/>
- Record JSON: <https://awesomerea.org/resources/swos-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/swos-port-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained SWOS copy for normal development builds.
- **Prerequisites:** Visual Studio 2022 and Python 3.8 or newer for the documented Windows build.
- **Limits:** The port remains under development, with some routines still mechanically generated.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/zlatkok/swos-port/blob/5acc902cfcb791903ad5077f495986e6e7a32cb6/README.md>
2. <https://github.com/zlatkok/swos-port/blob/5acc902cfcb791903ad5077f495986e6e7a32cb6/tools/swospp/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
