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Case study

Super Tennis Disassembly: matching Sega Master System assembly

Super Tennis Disassembly reconstructs the Sega Master System game Super Tennis in WLA DX assembly. It targets the Japanese revision 0 and USA/European revision 1 and provides a Docker-based assembly process that emits ROM and debugger symbol files.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
1
Last commit
2026-09-08
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Docker is needed to build the assembly environment.
  • Scope: The source targets Japanese revision 0 and USA/European revision 1.
  • Limits: The project describes a full matching disassembly as its aim.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{super-tennis-sms-case,
  title = {{Super Tennis Disassembly: matching Sega Master System assembly}},
  howpublished = {\url{https://github.com/FlorianCassayre/sms-super-tennis}},
  url = {https://github.com/FlorianCassayre/sms-super-tennis},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/super-tennis-sms-case/}}
}

Plain text

Super Tennis Disassembly: matching Sega Master System assembly. https://github.com/FlorianCassayre/sms-super-tennis (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/super-tennis-sms-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · FlorianCassayre/sms-super-tennis · Revision 1e42e02

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