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Case study

Super Mario Land 2: a Game Boy static recompilation with adaptive widescreen

Super Mario Land 2: 6 Golden Coins — Recompiled builds native versions of the Game Boy V1.0 game and a DX color variant from one user ROM. It uses gbrecompiled for static recompilation and adds an optional widescreen view whose margins are constructed from live level data.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
20
Last commit
2026-10-19
Language
Python

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The specified Super Mario Land 2 (UE) V1.0 ROM, CRC32 D5EC24E4, is required.
  • Prerequisites: The 256-byte DMG BIOS is required for faithful mode and the 2304-byte CGB BIOS for DX.
  • Testing evidence: Previous savestates are incompatible; the author reports route tests rather than a complete playthrough.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{super-mario-land-2-recompiled-case,
  title = {{Super Mario Land 2: a Game Boy static recompilation with adaptive widescreen}},
  howpublished = {\url{https://github.com/mstan/SuperMarioLand2Recomp}},
  url = {https://github.com/mstan/SuperMarioLand2Recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/super-mario-land-2-recompiled-case/}}
}

Plain text

Super Mario Land 2: a Game Boy static recompilation with adaptive widescreen. https://github.com/mstan/SuperMarioLand2Recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/super-mario-land-2-recompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mstan/SuperMarioLand2Recomp · Revision be57e21
  2. ADAPTIVE.md GitHub · mstan/SuperMarioLand2Recomp · Revision be57e21
  3. DX.md GitHub · mstan/SuperMarioLand2Recomp · Revision be57e21

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