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Case study

Stuntman PC: a native port from the PlayStation 2 program

Stuntman PC translates the PlayStation 2 game's program into C++ and runs it through a native host with Vulkan graphics. It builds from a user-owned European SLES-50288 disc image, while the bundled PS2 port engine supplies analysis, lifting, behavior checks and replacements for console services.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
26
Last commit
2026-11-07
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user-owned European Stuntman disc image, SLES-50288, in ISO or CHD form.
  • Prerequisites: Windows 10 or 11 with Vulkan 1.3; rebuilding requires Visual Studio 2022 with C++ and Python 3.10+.
  • Limits: The port is alpha; Linux support is experimental.
  • License: MIT licence for the port's own code.

Cite

BibTeX

@misc{stuntman-pc-case,
  title = {{Stuntman PC: a native port from the PlayStation 2 program}},
  howpublished = {\url{https://github.com/LAB0ULANGE/stuntman-pc}},
  url = {https://github.com/LAB0ULANGE/stuntman-pc},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/stuntman-pc-case/}}
}

Plain text

Stuntman PC: a native port from the PlayStation 2 program. https://github.com/LAB0ULANGE/stuntman-pc (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/stuntman-pc-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · LAB0ULANGE/stuntman-pc · Revision 85a7a64
  2. engine/README.md GitHub · LAB0ULANGE/stuntman-pc · Revision 85a7a64
  3. LICENSE GitHub · LAB0ULANGE/stuntman-pc · Revision 85a7a64

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