Case study
Stuntman PC: a native port from the PlayStation 2 program
Stuntman PC translates the PlayStation 2 game's program into C++ and runs it through a native host with Vulkan graphics. It builds from a user-owned European SLES-50288 disc image, while the bundled PS2 port engine supplies analysis, lifting, behavior checks and replacements for console services.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 26
- Last commit
- 2026-11-07
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user-owned European Stuntman disc image, SLES-50288, in ISO or CHD form.
- Prerequisites: Windows 10 or 11 with Vulkan 1.3; rebuilding requires Visual Studio 2022 with C++ and Python 3.10+.
- Limits: The port is alpha; Linux support is experimental.
- License: MIT licence for the port's own code.
Cite
BibTeX
@misc{stuntman-pc-case,
title = {{Stuntman PC: a native port from the PlayStation 2 program}},
howpublished = {\url{https://github.com/LAB0ULANGE/stuntman-pc}},
url = {https://github.com/LAB0ULANGE/stuntman-pc},
urldate = {2026-11-08},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/stuntman-pc-case/}}
}Plain text
Stuntman PC: a native port from the PlayStation 2 program. https://github.com/LAB0ULANGE/stuntman-pc (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/stuntman-pc-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · LAB0ULANGE/stuntman-pc · Revision 85a7a64
- engine/README.md GitHub · LAB0ULANGE/stuntman-pc · Revision 85a7a64
- LICENSE GitHub · LAB0ULANGE/stuntman-pc · Revision 85a7a64
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