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Case study

SoulCalibur Vita: running the Android game on PS Vita

SoulCalibur Vita adapts the Android version of SoulCalibur to PS Vita by loading its ARMv7 executable into memory, resolving imports with native functions and patching behavior needed for the port. The repository contains the loader and Android compatibility implementations, while installation uses the player's APK and OBB files.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
28
Last commit
2026-11-08
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The player's own Android SoulCalibur APK and OBB files are required; the port was tested with version 1.0.15.
  • Prerequisites: PS Vita setup requires kubridge and libshacccg.suprx; install FdFix unless using the rePatch plugin.
  • Prerequisites: Building the loader requires a softfp vitasdk build and the listed Vita libraries.
  • License: MIT License.

Cite

BibTeX

@misc{soulcalibur-vita-case,
  title = {{SoulCalibur Vita: running the Android game on PS Vita}},
  howpublished = {\url{https://github.com/Rinnegatamante/soulcalibur_vita}},
  url = {https://github.com/Rinnegatamante/soulcalibur_vita},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/soulcalibur-vita-case/}}
}

Plain text

SoulCalibur Vita: running the Android game on PS Vita. https://github.com/Rinnegatamante/soulcalibur_vita (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/soulcalibur-vita-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Rinnegatamante/soulcalibur_vita · Revision 367938b

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