# SoulCalibur Vita: running the Android game on PS Vita

> SoulCalibur Vita adapts the Android version of SoulCalibur to PS Vita by loading its ARMv7 executable into memory, resolving imports with native functions and patching behavior needed for the port. The repository contains the loader and Android compatibility implementations, while installation uses the player's APK and OBB files.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Rinnegatamante/soulcalibur_vita>
- Primary source: <https://github.com/Rinnegatamante/soulcalibur_vita/blob/367938b70c95debfd738bcbe42c63a3f5a320847/README.md>
- Catalog page: <https://awesomerea.org/resources/soulcalibur-vita-case/>
- Record JSON: <https://awesomerea.org/resources/soulcalibur-vita-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/soulcalibur-vita-case/index.md)

## Requirements & limits

- **Prerequisites:** The player's own Android SoulCalibur APK and OBB files are required; the port was tested with version 1.0.15.
- **Prerequisites:** PS Vita setup requires kubridge and libshacccg.suprx; install FdFix unless using the rePatch plugin.
- **Prerequisites:** Building the loader requires a softfp vitasdk build and the listed Vita libraries.
- **License:** MIT License.

## Primary sources

1. <https://github.com/Rinnegatamante/soulcalibur_vita/blob/367938b70c95debfd738bcbe42c63a3f5a320847/README.md>

## More in Games

- [Space Rangers HD — Free Pascal Port: adapting recovered Delphi source](https://awesomerea.org/resources/space-rangers-hd-free-pascal-port-case/index.md) · Case study
- [SpaghettiKart: a native Mario Kart 64 port built on decompiled source](https://awesomerea.org/resources/spaghettikart-mk64-port-case/index.md) · Case study
- [SpaghettiKart: an Android port of Mario Kart 64](https://awesomerea.org/resources/spaghettikart-android-case/index.md) · Case study
- [SpaghettiPad: Mario Kart 64 iOS port integration](https://awesomerea.org/resources/spaghettipad-mario-kart-64-ios-case/index.md) · Case study
- [SpartanPort: a native PC port of God of War III Remastered](https://awesomerea.org/resources/spartanport-case/index.md) · Case study
- [SpyroEngine: a native PC port of the PlayStation Spyro trilogy](https://awesomerea.org/resources/spyroengine-trilogy-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
