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Case study

Snipes: porting the 1982 DOS game from its executable

Snipes ports the 1982 DOS text-mode game from reverse-engineered executable code to modern C++ builds. It offers SDL and Windows console front ends and adds replay recording and playback. The author reports identical game logic to the original.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
76
Last commit
2024-03-17
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: SDL builds require SDL2 and SDL2_ttf.
  • Prerequisites: A custom font may be supplied separately for the SDL build.
  • License: The source is released with the original authors' permission; the repository has no licence file.

Cite

BibTeX

@misc{snipes-dos-port-case,
  title = {{Snipes: porting the 1982 DOS game from its executable}},
  howpublished = {\url{https://github.com/Davidebyzero/Snipes}},
  url = {https://github.com/Davidebyzero/Snipes},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/snipes-dos-port-case/}}
}

Plain text

Snipes: porting the 1982 DOS game from its executable. https://github.com/Davidebyzero/Snipes (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/snipes-dos-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Davidebyzero/Snipes · Revision caa2ce0

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