Case study
Snipes: porting the 1982 DOS game from its executable
Snipes ports the 1982 DOS text-mode game from reverse-engineered executable code to modern C++ builds. It offers SDL and Windows console front ends and adds replay recording and playback. The author reports identical game logic to the original.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 76
- Last commit
- 2024-03-17
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: SDL builds require SDL2 and SDL2_ttf.
- Prerequisites: A custom font may be supplied separately for the SDL build.
- License: The source is released with the original authors' permission; the repository has no licence file.
Cite
BibTeX
@misc{snipes-dos-port-case,
title = {{Snipes: porting the 1982 DOS game from its executable}},
howpublished = {\url{https://github.com/Davidebyzero/Snipes}},
url = {https://github.com/Davidebyzero/Snipes},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/snipes-dos-port-case/}}
}Plain text
Snipes: porting the 1982 DOS game from its executable. https://github.com/Davidebyzero/Snipes (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/snipes-dos-port-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Davidebyzero/Snipes · Revision caa2ce0
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