Case study
skate: statically recompiling the Xbox 360 game for Windows
This recompiles skate (2007) for the Xbox 360 into a Windows program with a ReXGlue fork. The README says the game boots and that the intro videos, menus, audio, career start, and Freeskate work. A portable.txt file beside the executable keeps saves in a userdata folder.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 37
- Last commit
- 2026-11-06
- Language
- PowerShell
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Windows, Visual Studio 2022 Build Tools, LLVM/Clang 18 or newer, CMake 3.25 or newer, Ninja, and Python 3. Extract a USA ISO into game/, apply patches/rexglue-sdk.patch, then configure the win-amd64-relwithdebinfo preset.
- The README does not name a license.
Cite
BibTeX
@misc{skate1-recompiled,
title = {{skate: statically recompiling the Xbox 360 game for Windows}},
howpublished = {\url{https://github.com/cookingwithsimon/Skate1Recompiled}},
url = {https://github.com/cookingwithsimon/Skate1Recompiled},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/skate1-recompiled/}}
}Plain text
skate: statically recompiling the Xbox 360 game for Windows. https://github.com/cookingwithsimon/Skate1Recompiled (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/skate1-recompiled/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · cookingwithsimon/Skate1Recompiled · Revision 152f7eb
More in Games
- Skies of Arcadia Legends: Recompiled — a native GameCube game port · Case study
- Skullburglar: statically recompiling 50 Cent: Blood on the Sand · Case study
- SkyboundTOTK: a native static recompilation of Tears of the Kingdom · Case study
- Slip Stream: static recompilation of a Sega System 32 arcade game · Case study
- SM35 Recomp: static recompilation of Super Mario Bros. 35 · Case study
- SMM2 Recomp: a Super Mario Maker 2 static recompilation · Case study