Case study
SM35 Recomp: static recompilation of Super Mario Bros. 35
SM35 Recomp statically recompiles the player's Super Mario Bros. 35 v1.0.2 code into C and runs it with a native runtime and Metal or Vulkan graphics. Its game-specific layer handles setup, patches and Nextendo online services; the author reports Course Practice and two-player battle testing.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 20
- Last commit
- 2026-10-21
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personally dumped base game, v1.0.2 update, console prod.keys and firmware.
- Prerequisites: A Nextendo account is required for the game's online service, including Course Practice.
- Limits: Windows and Linux have not been tested on real hardware by the authors; long multiplayer matches remain for testers.
- License: GPL-3.0-or-later license.
Cite
BibTeX
@misc{sm35-recomp-case,
title = {{SM35 Recomp: static recompilation of Super Mario Bros. 35}},
howpublished = {\url{https://github.com/sm35recomp/sm35recomp}},
url = {https://github.com/sm35recomp/sm35recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/sm35-recomp-case/}}
}Plain text
SM35 Recomp: static recompilation of Super Mario Bros. 35. https://github.com/sm35recomp/sm35recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sm35-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sm35recomp/sm35recomp · Revision b000777
- DECISIONS.md GitHub · sm35recomp/sm35recomp · Revision b000777
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