Star on GitHubStar2.4k stars

Case study

ShatteredGlass: reconstructing SwiftUI Liquid Glass effects

ShatteredGlass reconstructs SwiftUI's Liquid Glass appearance on macOS using a layered Core Animation view. Its documented hierarchy combines CABackdropLayer, CASDFLayer, CASDFElementLayer, SDFPortalLayer and filters for backdrop distortion and edge highlights.

Targets
App
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
45
Last commit
2025-06-14
Language
Swift

GitHub data as of 2026-11-09

Copy as MarkdownView JSONCite

Requirements & limits

  • Prerequisites: macOS with Core Animation private layer types used by the project.
  • Limits: The basic glass effect is partial, filter tuning continues, and the Liquid Lens effect remains in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{shatteredglass-case,
  title = {{ShatteredGlass: reconstructing SwiftUI Liquid Glass effects}},
  howpublished = {\url{https://github.com/AlexStrNik/ShatteredGlass}},
  url = {https://github.com/AlexStrNik/ShatteredGlass},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/shatteredglass-case/}}
}

Plain text

ShatteredGlass: reconstructing SwiftUI Liquid Glass effects. https://github.com/AlexStrNik/ShatteredGlass (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/shatteredglass-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. Readme.md GitHub · AlexStrNik/ShatteredGlass · Revision 0ce6e0d

More in Apps

All 370 entries in AppsApps case studies (233)

↑↓ move↵ open⌘↵ new tab