Case study
Rage of Mages / Allods: matching reconstruction of the 1998 engine
Reconstructs C++ source for the 1998 Rage of Mages / Allods engine and compares compiled functions with a specified ALLODS.EXE build. The project records executable structure, relocations and serialization findings, alongside build and matching tools. The author reports 329 exact functions out of 6,897 engine functions.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 2
- Last commit
- 2026-08-30
- Language
- Python
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The specified ALLODS.EXE build is the comparison target.
- Limits: The author reports 329 of 6,897 engine functions exact.
- License: CC0-1.0.
Cite
BibTeX
@misc{rom1-decomp-case,
title = {{Rage of Mages / Allods: matching reconstruction of the 1998 engine}},
howpublished = {\url{https://github.com/sushi-shi/rom1-decomp}},
url = {https://github.com/sushi-shi/rom1-decomp},
urldate = {2026-11-08},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rom1-decomp-case/}}
}Plain text
Rage of Mages / Allods: matching reconstruction of the 1998 engine. https://github.com/sushi-shi/rom1-decomp (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/rom1-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sushi-shi/rom1-decomp · Revision 4460684
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