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Case study

Rage of Mages / Allods: matching reconstruction of the 1998 engine

Reconstructs C++ source for the 1998 Rage of Mages / Allods engine and compares compiled functions with a specified ALLODS.EXE build. The project records executable structure, relocations and serialization findings, alongside build and matching tools. The author reports 329 exact functions out of 6,897 engine functions.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
2
Last commit
2026-08-30
Language
Python
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The specified ALLODS.EXE build is the comparison target.
  • Limits: The author reports 329 of 6,897 engine functions exact.
  • License: CC0-1.0.

Cite

BibTeX

@misc{rom1-decomp-case,
  title = {{Rage of Mages / Allods: matching reconstruction of the 1998 engine}},
  howpublished = {\url{https://github.com/sushi-shi/rom1-decomp}},
  url = {https://github.com/sushi-shi/rom1-decomp},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/rom1-decomp-case/}}
}

Plain text

Rage of Mages / Allods: matching reconstruction of the 1998 engine. https://github.com/sushi-shi/rom1-decomp (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/rom1-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sushi-shi/rom1-decomp · Revision 4460684

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