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Case study

Ratatouille: matching the January 2006 prototype

The project reconstructs C/C++ source for the January 18, 2006 Ratatouille prototype and compares builds with four original GameCube ELF variants. It uses build scripts and objdiff for function-level comparison; the author reports that matched code is byte-identical while the overall decompilation remains unfinished.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
16
Last commit
2026-11-07
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: An existing copy of the prototype is required; extract its ELF files to orig/RELSAB.
  • Prerequisites: Python and Ninja are required; platform-specific build dependencies are documented.
  • Limits: The decompilation is a work in progress.
  • License: CC0-1.0 licence.

Cite

BibTeX

@misc{ratatouille-2006-prototype-case,
  title = {{Ratatouille: matching the January 2006 prototype}},
  howpublished = {\url{https://github.com/seilc/rat}},
  url = {https://github.com/seilc/rat},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ratatouille-2006-prototype-case/}}
}

Plain text

Ratatouille: matching the January 2006 prototype. https://github.com/seilc/rat (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ratatouille-2006-prototype-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · seilc/rat · Revision b32a65f

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