Case study
Ratchet & Clank 3: matching PlayStation 2 decompilation
rac3-decomp reconstructs Ratchet & Clank 3 PlayStation 2 core and level programs from C and assembly, checking compiled functions against PAL and NTSC-U retail code. It tracks shared functions across versions and links functions at retail addresses; the author reports substantial matching progress while many level functions remain in assembly.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 9
- Last commit
- 2026-11-10
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained PAL or NTSC-U game disc image is required to generate disassembly and compare builds.
- Prerequisites: Building requires Python, the SN Systems ee-gcc 2.95.3 v1.36 and Sony ee-gcc 2.9 toolchains; Linux and macOS also use wibo and Wrench.
- Limits: The decompilation remains in progress, especially level-specific functions.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{rac3-matching-decomp-case,
title = {{Ratchet \& Clank 3: matching PlayStation 2 decompilation}},
howpublished = {\url{https://github.com/OpenRAC/rac3-decomp}},
url = {https://github.com/OpenRAC/rac3-decomp},
urldate = {2026-11-08},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rac3-matching-decomp-case/}}
}Plain text
Ratchet & Clank 3: matching PlayStation 2 decompilation. https://github.com/OpenRAC/rac3-decomp (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/rac3-matching-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · OpenRAC/rac3-decomp · Revision 68377e3
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