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Case study

Ratchet & Clank 3: matching PlayStation 2 decompilation

rac3-decomp reconstructs Ratchet & Clank 3 PlayStation 2 core and level programs from C and assembly, checking compiled functions against PAL and NTSC-U retail code. It tracks shared functions across versions and links functions at retail addresses; the author reports substantial matching progress while many level functions remain in assembly.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
9
Last commit
2026-11-10
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained PAL or NTSC-U game disc image is required to generate disassembly and compare builds.
  • Prerequisites: Building requires Python, the SN Systems ee-gcc 2.95.3 v1.36 and Sony ee-gcc 2.9 toolchains; Linux and macOS also use wibo and Wrench.
  • Limits: The decompilation remains in progress, especially level-specific functions.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{rac3-matching-decomp-case,
  title = {{Ratchet \& Clank 3: matching PlayStation 2 decompilation}},
  howpublished = {\url{https://github.com/OpenRAC/rac3-decomp}},
  url = {https://github.com/OpenRAC/rac3-decomp},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/rac3-matching-decomp-case/}}
}

Plain text

Ratchet & Clank 3: matching PlayStation 2 decompilation. https://github.com/OpenRAC/rac3-decomp (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/rac3-matching-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · OpenRAC/rac3-decomp · Revision 68377e3

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