Case study
ROLLER: reconstructing Whiplash/Fatal Racing for modern PCs
ROLLER aims to reimplement the functionality of the 1995 game Whiplash/Fatal Racing for modern PCs. Its C implementation substitutes DOS-specific functions with SDL and Windows or Unix equivalents, and its documentation records symbol and executable analysis used during reconstruction.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 112
- Last commit
- 2026-11-05
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Code, documentation, download and demo observed; a full-reconstruction candidate for manual Class 0 review.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A retail game copy supplies assets for native installations; the browser build uses a bundled freeware demo.
- Prerequisites: Zig 0.15.2 for the documented build workflow.
- License: GPL-3.0.
Cite
BibTeX
@misc{roller-whiplash-case,
title = {{ROLLER: reconstructing Whiplash/Fatal Racing for modern PCs}},
howpublished = {\url{https://github.com/FatalDecomp/ROLLER}},
url = {https://github.com/FatalDecomp/ROLLER},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/roller-whiplash-case/}}
}Plain text
ROLLER: reconstructing Whiplash/Fatal Racing for modern PCs. https://github.com/FatalDecomp/ROLLER (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/roller-whiplash-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · FatalDecomp/ROLLER · Revision 7ca027e
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