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Case study

Scooby-Doo! Mystery Mayhem: a Rust and Bevy PS2 game port

Scooby-Doo! Mystery Mayhem is a Rust and Bevy PC port of the PlayStation 2 game, built from reverse-engineered engine and game-logic modules. It loads levels, media and module data at runtime from the owner's ISO, with notes tracing MIPS module behavior and engine interfaces.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
15
Last commit
2026-11-07
Language
Rust

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A stable Rust toolchain and the user's PS2 game ISO are required; development targeted the SCEE disc.
  • Limits: The author reports Episode 1 levels L01–L03A and the Episode 2 chain as playable; other levels have partially ported logic.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{scooby-doo-mystery-mayhem-pc-case,
  title = {{Scooby-Doo! Mystery Mayhem: a Rust and Bevy PS2 game port}},
  howpublished = {\url{https://github.com/Campfirecrucifix/scooby-doo-mystery-mayhem-pc}},
  url = {https://github.com/Campfirecrucifix/scooby-doo-mystery-mayhem-pc},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/scooby-doo-mystery-mayhem-pc-case/}}
}

Plain text

Scooby-Doo! Mystery Mayhem: a Rust and Bevy PS2 game port. https://github.com/Campfirecrucifix/scooby-doo-mystery-mayhem-pc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/scooby-doo-mystery-mayhem-pc-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Campfirecrucifix/scooby-doo-mystery-mayhem-pc · Revision 9f680da
  2. recomp/PORT_NOTES.md GitHub · Campfirecrucifix/scooby-doo-mystery-mayhem-pc · Revision 9f680da

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