Case study
Rogue Galaxy: a matching PlayStation 2 decompilation
Rogue Galaxy reconstructs the NTSC-U PlayStation 2 game's main executable and five overlays as C or C++. Its build extracts remaining library code and data values from the user's disc, then compares all six linked images with the retail files; the author reports byte-identical outputs.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 12
- Last commit
- 2026-10-15
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally owned NTSC-U Rogue Galaxy disc with the executable and five listed overlay files.
- Prerequisites: Linux x86-64 or WSL, Python 3.10 or newer, and an i386 C runtime for the compiler.
- Limits: The author reports all game functions rebuilt byte for byte; some linked library functions remain assembly extracted from the user's disc.
- License: CC0-1.0.
Cite
BibTeX
@misc{rogue-galaxy-decomp-case,
title = {{Rogue Galaxy: a matching PlayStation 2 decompilation}},
howpublished = {\url{https://github.com/Dorgengoa/RGDecomp}},
url = {https://github.com/Dorgengoa/RGDecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rogue-galaxy-decomp-case/}}
}Plain text
Rogue Galaxy: a matching PlayStation 2 decompilation. https://github.com/Dorgengoa/RGDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rogue-galaxy-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Dorgengoa/RGDecomp · Revision c8c8b3c
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